As part of the course “INF112 - Introduction to system development” at University of Bergen.

The game was developed over the course of 3-4 months, in a team of 5 members. To read more visit the GitLab repository.

Demo

Some of the systems i developed in the game (among others):

  • Collision detection and optimization using space partitioning
  • Optimizing A* path-finding algorithm
  • Physics engine
  • Inventory and weapon management
  • Skills and upgrade
  • User interface

Other members of the development-team:

  • Martin Gabriel Westerheim Gundersen
  • Ståle Karlstad
  • Ole Fossbakk Birketvedt
  • Shahnaz Shaheen al Mhethawy

Art created by Martin Gabriel Westerheim Gundersen. Music composed by Ståle Karlstad.